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02:44 <mdtx> OneMiner: you can change the preferences
02:45 <Romulus> Title: Local preferences - BOINC (at boinc.berkeley.edu)
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14:04 <OneMiner1> mdtx that's it! I hadn't seen the advanced preferences. I think you just solved my problem. Thank you. :3
14:05 <OneMiner1> I'll be a warmer guy as a result
14:10 <OneMiner1> Sort of a subjective question... maybe there's not a right answer, but, what's a project which can't use GPU acceleration (CPU only) and has real world benefits?
14:11 <OneMiner1> I'm interested in doing some good for humanity. I'm working on calculating spins of asteroids now. Maybe working on LHC data? Unless they can use GPUs to do it more efficiently.
15:00 <Romulus> Title: World Community Grid - Home (at secure.worldcommunitygrid.org)
15:01 <mdtx> OneMiner1: i run: https://secure.worldcommunitygrid.org/research/faah/overview.do
15:01 <OneMiner1> mmm interesting.
15:01 <OneMiner1> Something I ran in the past was F@H
15:02 <OneMiner1> Nice they actually use that data to write papers and stuff :3
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15:10 <OneMiner1> a project for my Android phone might be nice too
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15:13 <OneMiner1> FAAH is only CPU? I'm not seeing anything that says that. I want to leave GPU projects alone as my CPU would just be wasting power in comparison.
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15:51 <mdtx> OneMiner1: yes, only cpu
15:52 <OneMiner1> wooo win! Thanks bud :)
16:15 <mdtx> OneMiner1: you are welcome
16:15 <OneMiner1> :)
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17:28 <PovAddict> hi zombie67
17:29 <zombie67> hi pov
17:30 <PovAddict> I'm once again running into... needs for CPU >.> I should get back into BOINC
17:31 <PovAddict> zombie67: I rendered http://stuff.povaddict.com.ar/flame/test-seadragon.html?d at 10240x10240px, but I want to go even bigger
17:32 <zombie67> pretty
17:32 <PovAddict> you can zoom in a lot - but I want to do even more :)
17:32 <zombie67> how much CPU did that take?
17:33 <PovAddict> I don't remember, it was too long ago... but several hours for sure
17:34 <zombie67> do you need help?
17:34 <PovAddict> one problem is that it takes a *lot* of RAM, so in order to fit into RAM it renders in smaller pieces
17:34 <PovAddict> and each piece takes as long as the whole image would take if there was enough RAM available
17:34 <zombie67> how much ram?
17:34 <PovAddict> nobody has enough RAM for such a large image though :p
17:35 <PovAddict> I think it'd need hundreds of gigs to render in a single piece, so there's no way around splitting into pieces
17:35 <PovAddict> the goal is to split into as few pieces as possible :)
17:35 * PovAddict whistles
17:36 <zombie67> I have a couple of those, but nothing with more ram.
17:37 <zombie67> if you need more, are tyou thinking of breaking it up and using a BOINC project>
17:37 <zombie67> ?
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17:47 <PovAddict> yeah, just have to get off my ass and do it :P
17:48 <PovAddict> and learn how to configure multithreaded apps
17:54 <zombie67> use BRUP?
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18:12 <OneMiner1> PovAddict nice render. Is that easy to set up and do? Free program?
18:27 <PovAddict> OneMiner1: flam3 is free
18:28 <OneMiner1> Neat!
18:28 <OneMiner1> That's real pretty
18:28 <OneMiner1> Imma make one :D
18:28 <PovAddict> animations are even better
18:28 <OneMiner1> Hmmm time to process them go up by number of frames I assume
18:29 <PovAddict> I recommend Apophysis to 'design' these visually
18:29 <PovAddict> oh wait what OS are you on?
18:30 <OneMiner1> Windows
18:30 <PovAddict> I thought apophysis was cross-platform but seems it's Windows-only
18:30 <PovAddict> ah ok
18:40 <OneMiner1> This might be perfect for making some nice backgrounds for my machine. 3 monitors of different sizes.
18:40 <OneMiner1> I can create an image that fits it perfectly :D
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